Building the Future: Ric Neil on Games, GenAI, and Legendary Teams

Originally Broadcast: August 01, 2025

Ric Neil's career spans some of the most iconic studios in the industry—Electronic Arts, Konami, Microsoft Game Studios, and Amazon Games. Now at Noctua Interactive, he's building the future with GenAI and world-class talent.

Jon Radoff (Beamable) hosts a conversation about what's next—where technology meets creativity, and how human-led teams are evolving to build the future of interactive entertainment.


Unknown: Welcome back everybody. This is the game development live stream. This is going to be a really, really,

Jon Radoff: fun talk today on a couple of fronts. First of all, we got Rick Neel here. Rick is a true veteran of the game industry. We can delve into anything that he's worked on, but it's also about what he's doing now, which I think is really interesting. Now, for the last several years now, it feels like the last three years-ish. We've all been talking about artificial intelligence and games and using AI

Unknown: to build games faster, build better games. It gets talked about a lot. You don't have a lot of real

Jon Radoff: world examples of people actually putting this into practice. So one of the really compelling things that we're going to cover today is how Rick, in the studio that he has at Knock-Towa, they are building AI pipelines. This is a real thing. They're using it to build games. And we're going to actually delve into that. It's not going to be hypothetical. It's real world examples. And I hope everyone actually gets to learn from this.